- STUDIO ONE AND SOFTUBE TAPE LICENSE
- STUDIO ONE AND SOFTUBE TAPE SIMULATOR
- STUDIO ONE AND SOFTUBE TAPE FREE
I cut them a break on the pricing because I felt like a clown fumbling around Studio One, but it really didn’t bother anyone. Been mixing for those guys since about 10 am this morning. Some Freebies with saturation/character (so many!): This means that if you’re not a Studio One user but at some future point decide to switch to that DAW, you will already have Tape Multitrack installed, licensed and ready to go.
STUDIO ONE AND SOFTUBE TAPE LICENSE
The Tape and Tape Multitrack license is one and the same. Tape Multitrack includes all the goodies of Tape, but in addition, you get selectable crosstalk between each individual track-and you can easily control the Tape Multitrack settings from a single interface. Adding Tape to your MixFX slot gives you Tape Multitrack. If you run Presonus Studio One, you can not only use Tape as a standard plug-in. If it’s does anything close to what the Console Shaper does to tracks/mixes…! (I don’t have it yet.) Presonus has integrated it into their MixFX architecture, the same idea as the Console Shaper. In particular to Studio One though is Softube’s Tape plugin. If you’re talking about paid for saturation, as you know there is an almost limitless number.
![studio one and softube tape studio one and softube tape](http://www.reviewrevival.ca/uploads/1/7/8/5/17857951/tape-stop-run_orig.jpg)
Love the Scheps, but I haven’t tried the other 2 yet and I had issues installing Flux, but people seem to like it. I’d post a mix, but the client is a songwriter attempting to publish an entire catalog of stuff for licenses. But it sure as hell doesn’t mean I want to. I’m pretty confident that I can force out a listenable demo mix with stock plugins. Then I panned the doubles hard L/R, filtered, saturated, lo-fi’d and then we had a doubled vocal. I ended up making 2 more copies the vocal track, transposing +10 cents/ -10 cents, then manually un-aligning it with the dry vocal by 9ms and 19ms. I remembered there was a way to create a choursing effect by smearing a delay so that the crests and troughs of the sound waves smear into a chorus. The chorus/doubler tool in S1 is obnoxiously awful. Its too bad though, because to me they sound better than the reverb plugin.
STUDIO ONE AND SOFTUBE TAPE SIMULATOR
I was hoping I could use some guitar pedal verbs from the amp simulator plugin but like the Scuffham plugin, you can’t bypass the head and amp to just access the reverb from the guitar pedals.
STUDIO ONE AND SOFTUBE TAPE FREE
Then you’re free to use the saturation in parallel.
![studio one and softube tape studio one and softube tape](https://support.presonus.com/hc/article_attachments/115009558823/softube_register_page.png)
Unsync the ‘time’ control and set it to 1ms with the feedback at 0% basically eliminates the delay. It isn’t any better, but it at least does something.
![studio one and softube tape studio one and softube tape](https://cdn.shopify.com/s/files/1/1325/7055/articles/3_650x_a2308d48-36a2-4a34-a54b-35209b46d936_600x.jpg)
I did discover a saturation knob in the Analog Delay plugin. This was not a fun way to warm things up. I started with the mix down then nudged the mix until I could hear it doing something, then tuned the 2 EQ knobs to the frequency range. What I did to get around this was put the Redlight OpAmp mode with the drive completely off. This library is in real bad need of a console saturation plugin or a reel-to-reel emulator.
![studio one and softube tape studio one and softube tape](https://images.squarespace-cdn.com/content/v1/54d696e5e4b05ca7b54cff5c/1496839872102-8CQ2U3EN45IWIWU0M617/Softube+Tape+Plug-in+Review.jpg)
One is the guitar amp simulator, the other is the Redlight Distortion plugin. Here’s a few of the problems I ran into and how I tried to fight through them.Īs far as I know there are only two saturation tools in this entire library. But I’m at the point where I can say I’m not real happy with the stock plugins. So a client recently asked me to start using as many stock Studio One plugins as possible so that I could commit the non-S1 plugins then send the session back to the client for editing/automation etc… I still haven’t run into any major deal killers workflow wise.